Matt Knowles
Principal Engineer @Snke
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WORK HISTORY
Principal Engineer @Snke
Chicago, IL, US
EDUCATION
Full Sail University
Associates, Game development
SKILLS
ABOUT MATT KNOWLES
Currently a Lead Senior Software Engineer at Level Ex.Titles Released- Wrestlemania XXI (XBox)- Fight Night Round 3 (PS2, Xbox, X360)- Def Jam: Icon (X360, PS3)- Tony Hawk: Ride (X360, PS3)- Tony Hawk: Shred (X360, PS3)- In Time - The Game (IOS, Android Unreleased)- Tony Hawk HD (X360 Arcade, PSN Network)- Umigo AR Math App ( IOS )- WholeBrain ABC Puzzle ( IOS / Android )Specialties- Unity Development - Tools - DevOps / Pipeline - Application Architecture - VR work with Steam VR, Vive, VRTKLanguages- Expert level C#- Advanced C++ Experienced with but not primary languages- Python - Javascript / HTML / CSS - SQL - Lua - HLSL / GLSL - JavaGame Engines - Unity (3 to Latest)- Unreal 3 - custom built in-house engines. Management - Ability to drive and manage studio wide features / solutions / teams / technical management- Have managed teams sized from 3 (one department) to 25 engineers (full studio). Systems - Cameras - Input gesture systems (Tony Hawk Board)- Gameplay/AI - Replays - Audio - Commentary - Cinematics/cutscenes - Many development tools - Particle systems - Visibility culling - Automated TestingTeaching - Technical Teaching, at college and corporate level - Developed course ware for Sun Microsystems Training - Developed 2 year C++/ Game Development program at Flashpoint - 3 month Javascript/HTML5/CSS/JQuery class section.Cloud Services Azure - App Services, Blob Storage, DevOps / Pipelines, Insights AWS - Implemented a wide variety of services / solutions using AWS tech stackWeb/Backend ASP.NET, SQL Server, Javascript, HTML, CSS, PHP, MySQL, Joomla, Wordpress, WAMP, PayPal API\'s, Community Builder. WebRTC, NodeJS, Typescript
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