Matt Knowles
Veteran Game Engineer, Architect, Shipped AAA titles, VR, AR and Mobile Experience
- Role
- Principal Engineer at Snke
- Location
- Wheaton, IL, US
- LinkedIn followers
- 500 followers
About Matt Knowles
Currently a Lead Senior Software Engineer at Level Ex.Titles Released- Wrestlemania XXI (XBox)- Fight Night Round 3 (PS2, Xbox, X360)- Def Jam: Icon (X360, PS3)- Tony Hawk: Ride (X360, PS3)- Tony Hawk: Shred (X360, PS3)- In Time - The Game (IOS, Android Unreleased)- Tony Hawk HD (X360 Arcade, PSN Network)- Umigo AR Math App ( IOS )- WholeBrain ABC Puzzle ( IOS / Android )Specialties- Unity Development - Tools - DevOps / Pipeline - Application Architecture - VR work with Steam VR, Vive, VRTKLanguages- Expert level C#- Advanced C++ Experienced with but not primary languages- Python - Javascript / HTML / CSS - SQL - Lua - HLSL / GLSL - JavaGame Engines - Unity (3 to Latest)- Unreal 3 - custom built in-house engines. Management - Ability to drive and manage studio wide features / solutions / teams / technical management- Have managed teams sized from 3 (one department) to 25 engineers (full studio). Systems - Cameras - Input gesture systems (Tony Hawk Board)- Gameplay/AI - Replays - Audio - Commentary - Cinematics/cutscenes - Many development tools - Particle systems - Visibility culling - Automated TestingTeaching - Technical Teaching, at college and corporate level - Developed course ware for Sun Microsystems Training - Developed 2 year C++/ Game Development program at Flashpoint - 3 month Javascript/HTML5/CSS/JQuery class section.Cloud Services Azure - App Services, Blob Storage, DevOps / Pipelines, Insights AWS - Implemented a wide variety of services / solutions using AWS tech stackWeb/Backend ASP.NET, SQL Server, Javascript, HTML, CSS, PHP, MySQL, Joomla, Wordpress, WAMP, PayPal API\'s, Community Builder. WebRTC, NodeJS, Typescript
Experience
Principal Engineer
Jan 2026 — Present · Chicago, IL, US
Education
Full Sail University
Associates, Game development
2001 — 2002
Skills
- Character Animation
- Xbox 360
- C#
- Oop
- Autodesk Motionbuilder
- Game Design
- Game Programming
- Ios
- 3d Studio Max
- Unreal Editor
- Gameplay
- Ps3
- Unreal Engine 3
- Hlsl
- Artificial Intelligence
- Casual Games
- Computer Games
- Cross-Platform Development
- Opengl
- Gameplay Programming
- Social Games
- Unity3d
- Video Games
- Mudbox
- Xbox
- Game Engines
- Android
- Console
- Game Mechanics
- Perforce
- Javascript
- Actionscript
- Rigging
- Uv Mapping
- Game Development
- 3d
- Scripting
- Animation
- 3d Modeling
- Programming
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