Matthijs de Smedt
GPU Architect at NVIDIA
- Role
- Senior Gpu Architect at NVIDIA
- Location
- Santa Clara, CA, US
- LinkedIn followers
- 500 followers
Information TechnologyView LinkedIn profile
About Matthijs de Smedt
Graphics programmer and GPU specialist.
Experience
Senior Gpu Architect
Apr 2017 — Present · Santa Clara, CA, US
Graphics Architecture: Hardware and software for the graphics pipeline, ray-tracing, work scheduling, etc.Deep Learning Compute Architecture: Writing high performance deep learning kernels for libraries such as cuDNN and TensorRT.
Skills
- Directx
- Rendering
- Computer Graphics
- Game Programming
- Gpgpu
- Cross-Platform Development
- Opengl
- Gpu
- Game Development
- Ps3
- Unreal Engine 3
- Xbox 360
- Shaders
- Hlsl
- C++
- Ps4
- Glsl
- Game Engines
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