Matthijs de Smedt

GPU Architect at NVIDIA

Role
Senior Gpu Architect at NVIDIA
Location
Santa Clara, CA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Matthijs de Smedt

Graphics programmer and GPU specialist.

Experience

  1. Senior Gpu Architect

    NVIDIA

    Apr 2017 — Present · Santa Clara, CA, US

    Graphics Architecture: Hardware and software for the graphics pipeline, ray-tracing, work scheduling, etc.Deep Learning Compute Architecture: Writing high performance deep learning kernels for libraries such as cuDNN and TensorRT.

Skills

  • Directx
  • Rendering
  • Computer Graphics
  • Game Programming
  • Gpgpu
  • Cross-Platform Development
  • Opengl
  • Gpu
  • Game Development
  • Ps3
  • Unreal Engine 3
  • Xbox 360
  • Shaders
  • Hlsl
  • C++
  • Ps4
  • Glsl
  • Game Engines

Find verified contacts for anyone on LinkedIn

Unifers gives sales teams verified emails and direct dials, enriched profiles, and outreach that lands in the inbox.

Free plan included · No credit card required

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Matthijs de Smedt — Senior Gpu Architect at NVIDIA in Santa Clara, CA, US | Unifers