Matthew Cooper

Role
Game Designer at Meta
Location
Seattle, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Matthew Cooper

I\'m passionate about designing the systems that keep players coming back: progression…

Experience

  1. Game Designer

    Meta

    Feb 2022 — Present

    Led vision, strategy, and design for Horizon\'s Core Loop: a platform-wide quest and progression ecosystem that drove increased retention and engagement, becoming the second-highest driver on Horizon Mobile (+20% Time Spent,+8.4% MAU,+546K MAU via partner integrations). Authored an 18-month roadmap for VP-level leadership and guided a cross-functional team of designers, engineers, and artists from concept through launch- Created Horizon\'s virtual economy from the ground up: Meta Points (soft currency), a reward tiering system, and a sustainable reward pipeline. Partnered with leadership to align Meta Points with Meta Credits (hard currency) into a coherent dual-currency system- Designed gamification for diverse, non-gaming audiences across VR & Mobile: users on the platform for socializing, building, therapy, and self-expression. Developed frameworks around intrinsic & extrinsic player motivations and educated leadership and peers on behavioral psychology to build alignment across the org- Designed and implemented hundreds of quests and rewards with logic-driven selection, repeatable pools, starter quests, and seasonal events (Halloween, Winter, Spring Fest, Summer Carnival). Partnered with art leadership on rewards including avatar clothing, emotes, stickers, and fantastical avatars- Defined game design direction for AI-powered creator tooling: Prompt to Character (generating game-ready 3D characters from text prompts), AI-driven creator analytics, and evaluation rubrics to measure agent quality. Applying AI across research, prototyping, and daily workflows to accelerate design processes- Shaped the game design org by defining role profiles, identifying skill gaps, and building Coaching Circles (8 curriculum modules) to upskill cross-functional partners on design principles- Consulted across workstreams: Pets, FB-to-Horizon campaigns, localization & CD, Asset Library strategy, and live events supporting Connect 2024 & 2025.

Skills

  • Wii
  • Game Balance
  • Xbox 360
  • Social Games
  • Computer Games
  • Game Development
  • Game Design
  • Online Gaming
  • Multiplayer
  • Game Mechanics
  • Video Games
  • Gameplay
  • Mmo
  • Level Design

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Matthew Cooper — Game Designer at Meta in Seattle, WA, US | Unifers