Matt Dibb
Advanced Animator at Warner Bros. Games/Avalanche
- Role
- Advanced Animator at WB Games / Avalanche
- Location
- Salt Lake City, UT, US
- LinkedIn followers
- 500 followers
About Matt Dibb
Senior Animator at Warner Bros. Games (Avalanche). Create and implement in-game key frame animation and motion capture assets using Maya and Unreal. Motion capture performer- Senior Animator at castAR. Create and implement animations for production of augmented reality video games using Maya and Unity- Animator at Disney Interactive. Create in-game, cinematic and marketing animations using Maya software for production of title \"Disney Infinity\"- Adjunct Animation Professor at the Art Institute of SLC. Instruct students in Character Animation, Character Design and Conceptual Storytelling courses- Independent contractor at Certiport. Review content and questions for Autodesk Maya and 3D Studio Max certification exams- Animator at Wahoo Studios. Create animations for video game production (EA\'s Family Game Night 4, A World of Keflings) using 3DS Max- Freelance Animator at React Games. Create character animations for video game production using Maya software- Adjunct Animation Professor at UVU. Instruct students in introductory animation courses. Teach principles of animation and how to apply them using Maya software- Advanced character animation training and mentoring through Animation Mentor from industries top animators. Mentored for 18 months by: Aaron Hartline (Pixar), Mark Behm (Valve), Josh Book (Gazillion), Paul Mendoza (Pixar), Boola Robello (Rhythm & Hues), Keith Sintay (Digital Domain)- Animator for Sensory Sweep Studios. Created animations for a wide variety of characters for video game production- Passionate about the art and process of animation for film/video games and producing work of high standards which inspires its audience in a positive way. Desire to constantly improve my animation and storytelling skills. Also interested in teaching animation and the growing future of animation in education.Specialties: 13 years experience animating with Maya software. 1 year experience with 3D Studio Max.
Experience
Advanced Animator
Apr 2024 — Present · Salt Lake City, UT, US
Create and implement keyframe animation assets and edit motion capture using Maya, and Unreal Engine 4 for titles such as Hogwarts Legacy. Perform motion capture for game mechanics and cinematics.
Education
Animation Mentor
Advanced Character Animation, Character Animation
2009 — 2011
University of Utah
BA in Film Studies w/ an emphasis in animation. Minor in Spanish, Film Studies
2002 — 2006
Skills
- Characters
- 3d Studio Max
- Maya
- Voices
- Art
- Voiceovers
- Motion Builder
- University Teaching
- Computer Animation
- 3d
- Animation
- Teaching
- 3d Animation
- Spanish-Speaking
- Voice Acting
- Visual Arts
- Spanish-English
- Unity3d
- Realistic Animation
- Unreal Engine 4
- Public Speaking
- Cinematics
- Spanish
- Facial Animation
- Character Animation
- Game Development
- Art Education
- Voice Over
- Maya and 3d Studio Max
- Unity
- Film
- Photoshop
- Keyframe Animation
- Adobe Photoshop
- Video Games
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