Matt Dibb

Advanced Animator at Warner Bros. Games/Avalanche

Role
Advanced Animator at WB Games / Avalanche
Location
Salt Lake City, UT, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Matt Dibb

Senior Animator at Warner Bros. Games (Avalanche). Create and implement in-game key frame animation and motion capture assets using Maya and Unreal. Motion capture performer- Senior Animator at castAR. Create and implement animations for production of augmented reality video games using Maya and Unity- Animator at Disney Interactive. Create in-game, cinematic and marketing animations using Maya software for production of title \"Disney Infinity\"- Adjunct Animation Professor at the Art Institute of SLC. Instruct students in Character Animation, Character Design and Conceptual Storytelling courses- Independent contractor at Certiport. Review content and questions for Autodesk Maya and 3D Studio Max certification exams- Animator at Wahoo Studios. Create animations for video game production (EA\'s Family Game Night 4, A World of Keflings) using 3DS Max- Freelance Animator at React Games. Create character animations for video game production using Maya software- Adjunct Animation Professor at UVU. Instruct students in introductory animation courses. Teach principles of animation and how to apply them using Maya software- Advanced character animation training and mentoring through Animation Mentor from industries top animators. Mentored for 18 months by: Aaron Hartline (Pixar), Mark Behm (Valve), Josh Book (Gazillion), Paul Mendoza (Pixar), Boola Robello (Rhythm & Hues), Keith Sintay (Digital Domain)- Animator for Sensory Sweep Studios. Created animations for a wide variety of characters for video game production- Passionate about the art and process of animation for film/video games and producing work of high standards which inspires its audience in a positive way. Desire to constantly improve my animation and storytelling skills. Also interested in teaching animation and the growing future of animation in education.Specialties: 13 years experience animating with Maya software. 1 year experience with 3D Studio Max.

Experience

  1. Advanced Animator

    WB Games / Avalanche

    Apr 2024 — Present · Salt Lake City, UT, US

    Create and implement keyframe animation assets and edit motion capture using Maya, and Unreal Engine 4 for titles such as Hogwarts Legacy. Perform motion capture for game mechanics and cinematics.

Education

  • Animation Mentor

    Advanced Character Animation, Character Animation

    2009 — 2011

  • University of Utah

    BA in Film Studies w/ an emphasis in animation. Minor in Spanish, Film Studies

    2002 — 2006

Skills

  • Characters
  • 3d Studio Max
  • Maya
  • Voices
  • Art
  • Voiceovers
  • Motion Builder
  • University Teaching
  • Computer Animation
  • 3d
  • Animation
  • Teaching
  • 3d Animation
  • Spanish-Speaking
  • Voice Acting
  • Visual Arts
  • Spanish-English
  • Unity3d
  • Realistic Animation
  • Unreal Engine 4
  • Public Speaking
  • Cinematics
  • Spanish
  • Facial Animation
  • Character Animation
  • Game Development
  • Art Education
  • Voice Over
  • Maya and 3d Studio Max
  • Unity
  • Film
  • Photoshop
  • Keyframe Animation
  • Adobe Photoshop
  • Video Games

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Matt Dibb — Advanced Animator at WB Games / Avalanche in Salt Lake City, UT, US | Unifers