Martin Pietras
Principal Material Artist @Bethesda Game Studios
Los Angeles, CA, US
EMAILS
MOBILE NUMBERS
+17•••••••21
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WORK HISTORY
Sep 2025 — Present
Principal Material Artist @Bethesda Game Studios
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EDUCATION
2013 — 2017
Rochester Institute of Technology
Bachelor's degree, 3D Design
SKILLS
Physically Based and Stylised Shader CreationDreamweaverIllustratorUv MappingAllegorithmic Substance Painter, Substance DesignerMeshingC#Texture BakingAnimatingUnreal Engine 4Lighting / Post ProcessingHigh Poly ModelingCssSkyboxRiggingHtml5VueAfter EffectsPhotoshopC++PythonWorld MachineLightroomLow Poly ModelingMari3d Studio MaxMayaSpeedtreePremiereLevel DesigningPhotorealistic and Stylised Texture PaintingXnormalZ Brush
ABOUT MARTIN PIETRAS
Martin is a 3D Environment and Materials Artist, currently residing in LA. He has previously worked for Playstation, Amazon, and is currently at Bethesda Game Studios.Utilizing programs such as Substance Designer, Agisoft/Reality Capture, and Houdini; Martin takes inspiration from the world to enhance his design process.
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