Martin Pietras

Principal Material Artist @Bethesda Game Studios

Los Angeles, CA, US
MOBILE NUMBERS
+17•••••••21

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WORK HISTORY

Sep 2025 — Present

Principal Material Artist @Bethesda Game Studios

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EDUCATION

2013 — 2017

Rochester Institute of Technology

Bachelor's degree, 3D Design

SKILLS

Physically Based and Stylised Shader CreationDreamweaverIllustratorUv MappingAllegorithmic Substance Painter, Substance DesignerMeshingC#Texture BakingAnimatingUnreal Engine 4Lighting / Post ProcessingHigh Poly ModelingCssSkyboxRiggingHtml5VueAfter EffectsPhotoshopC++PythonWorld MachineLightroomLow Poly ModelingMari3d Studio MaxMayaSpeedtreePremiereLevel DesigningPhotorealistic and Stylised Texture PaintingXnormalZ Brush

ABOUT MARTIN PIETRAS

Martin is a 3D Environment and Materials Artist, currently residing in LA. He has previously worked for Playstation, Amazon, and is currently at Bethesda Game Studios.Utilizing programs such as Substance Designer, Agisoft/Reality Capture, and Houdini; Martin takes inspiration from the world to enhance his design process.

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