Martin Baker
Senior Software Engineer @Sledgehammer Games
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WORK HISTORY
Senior Software Engineer @Sledgehammer Games
Toronto, ON, CA
At Sledgehammer Games, I focus on building and maintaining packaging and build systems that support smooth, reliable game releases across 8th- and 9th‑generation consoles and major PC platforms like Steam, Battle.net, and the Epic Games Store. I love working at the intersection of engineering and delivery—automating builds, streamlining deployment pipelines, and making sure everything ships cleanly and efficiently. Alongside this, I act as a champion for AI‑assisted development, leading internal AI knowledge‑sharing sessions, creating practical demos, and helping teammates get real value from tools like GitHub Copilot and MCP‑based agents in their day‑to‑day workflows.
EDUCATION
The University of Huddersfield
2:1, FdSc. Computer Games Technology
The University of Huddersfield
2:2 (Hons), BSc. Computer Game Programming
SKILLS
ABOUT MARTIN BAKER
With over 10 years in the video game industry, primarily as a Senior Build Engineer, I have driven launches, enhanced CI/CD workflows, and optimized build pipelines across platforms. Passionate about automation and efficiency, I ensure teams have the tools to achieve exceptional results.I pride myself on high levels of communication, commitment to the project and my nature to go above and beyond to make sure the entire game development pipeline is as polished, efficient and reliable as possible.
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