Marshall Parsons

Designer II

Role
Designer Ii at Pipeworks
Location
Seattle, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Marshall Parsons

I\'m a game designer and artist in the Seattle area who lives and breathes games. While not tinkering on some project in Unity I\'m usually found at the tabletop playing games or working on other projects. For me, making games has become the best game.

Experience

  1. Designer Ii

    Pipeworks

    Aug 2025 — Present

    External - Designer II - Marathon (Sony/Bungie)

Education

  • Art Institute of Seattle

    BA, Game Art and Design

    2008 — 2013

Skills

  • Flash
  • Texture Painting
  • Level Design
  • Adobe Photoshop
  • 3d Modeling
  • Maya
  • Texturing
  • After Effects
  • Photoshop
  • Game Development
  • Character Animation
  • Animation
  • Gameplay
  • Unity3d
  • Unity
  • Game Design
  • Unreal Engine 3
  • Zbrush

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Marshall Parsons — Designer Ii at Pipeworks in Seattle, WA, US | Unifers