Marshall Parsons
Designer II
- Role
- Designer Ii at Pipeworks
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile
About Marshall Parsons
I\'m a game designer and artist in the Seattle area who lives and breathes games. While not tinkering on some project in Unity I\'m usually found at the tabletop playing games or working on other projects. For me, making games has become the best game.
Experience
Designer Ii
Aug 2025 — Present
External - Designer II - Marathon (Sony/Bungie)
Education
Art Institute of Seattle
BA, Game Art and Design
2008 — 2013
Skills
- Flash
- Texture Painting
- Level Design
- Adobe Photoshop
- 3d Modeling
- Maya
- Texturing
- After Effects
- Photoshop
- Game Development
- Character Animation
- Animation
- Gameplay
- Unity3d
- Unity
- Game Design
- Unreal Engine 3
- Zbrush
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