Mark Sachs
Engineering Architect at Bungie
- Role
- Engineering Architect at Bungie
- Location
- Bellevue, WA, US
- LinkedIn followers
- 500 followers
About Mark Sachs
Software engineer and veteran of many years in the game industry. I\'ve shipped numerous titles and done physics, animation, graphics, gameplay logic, player progression, scripting, backend services, and effects programming. In my spare time I am developing independent games on the PC and I enjoy movies, long walks on the beach, and finding clumsy ways to end a paragraph describing myself.
Experience
Engineering Architect
Sep 2024 — Present
Education
Penn State University
Bachelor of Science, Computer Science
1990 — 1995
Skills
- Physics
- Animation
- Havok
- Graphics
- Gameplay Programming
- Effects
- C++
- Xml
- Unreal Engine 3
- Xbox 360
- Ps3
- Pc
- Apple Macintosh
- Python
- Game Development
- Directx
- Programming
- Perforce
- Video Games
- Gameplay
- Computer Animation
- Game Programming
- Game Design
- Console
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