Mark Sachs

Engineering Architect at Bungie

Role
Engineering Architect at Bungie
Location
Bellevue, WA, US
LinkedIn followers
500 followers

About Mark Sachs

Software engineer and veteran of many years in the game industry. I\'ve shipped numerous titles and done physics, animation, graphics, gameplay logic, player progression, scripting, backend services, and effects programming. In my spare time I am developing independent games on the PC and I enjoy movies, long walks on the beach, and finding clumsy ways to end a paragraph describing myself.

Experience

  1. Engineering Architect

    Bungie

    Sep 2024 — Present

Education

  • Penn State University

    Bachelor of Science, Computer Science

    1990 — 1995

Skills

  • Physics
  • Animation
  • Havok
  • Graphics
  • Gameplay Programming
  • Effects
  • C++
  • Xml
  • Unreal Engine 3
  • Xbox 360
  • Ps3
  • Pc
  • Apple Macintosh
  • Python
  • Game Development
  • Directx
  • Programming
  • Perforce
  • Video Games
  • Gameplay
  • Computer Animation
  • Game Programming
  • Game Design
  • Console

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Mark Sachs — Engineering Architect at Bungie in Bellevue, WA, US | Unifers