Manuel Martignon
Lead Programmer @Void Pointer
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WORK HISTORY
Lead Programmer @Void Pointer
Currently leading the Programming team of the Isometric Survival-Roguelike videogame Dino Path Trail, our first IP.I have developed the procedural map generation system, various gameplay features (like the combat system), and most importantly the company\'s internal framework Unity extension to handle all the systems under the hood such as:Input, AI, Audio (no fmod or wwise required), UI, Cameras, Object Pooling, Timers, Resources and Scenes Management.
EDUCATION
AIV - Accademia Italiana Videogiochi
Videogame Programming - First Year
AIV - Accademia Italiana Videogiochi
Videogame Programmer
AIV - Accademia Italiana Videogiochi
Videogame Programming - Second Year
ITC Luca Paciolo
Perito Informatico
ABOUT MANUEL MARTIGNON
I\'m currently covering the role of Lead Programmer at Void Pointer and Generalist…
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