Manoj Mohan

Creative Supervisor | Assets & LookDev at Za Studios

Role
Creative Supervisor Assets & Lookdev at Za Studios
Location
Bengaluru, KA, IN
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Manoj Mohan

Currently serving as a Creative Supervisor – Assets & LookDev at Za Studios, with over a decade of experience in content development across Gaming, 2D/3D Animation, TV series, DVD movies, and digital platforms. Since March 2012, I’ve contributed to projects for major OTT and online platforms including Disney+ Hotstar, Netflix, Amazon Prime, and YouTube.In the past two years, I’ve led asset and look development for Disney+ Hotstar’s \"The Legend of Hanuman\"(Seasons 3–6). My recent Netflix contributions include \"Ridley Jones\"(Seasons 1 & 2), and for Disney Junior, the \"Eureka\" series.I’ve had the privilege of collaborating on international titles for leading studios such as EA, Sony, Warner Bros, Marvel, Walt Disney, Fox, LEGO, Universal, Rovio, Studio 100, Barajoun Entertainment, Polygon Pictures (PPI), Nickelodeon, and Brown Bag Films (BBF).In my current role, I manage multiple shows simultaneously across the entire asset pipeline—including concept design, modeling, texturing, rigging, and lookdev reviews. I ensure each department consistently delivers high-quality outputs that meet client and show requirements.To achieve this, I collaborate closely with directors, creative/art/animation directors, scriptwriters, and various departments—production, pre-production, and 3D teams like modeling, rigging, R&D, grooming, lighting, and compositing. I prefer working hand-in-hand with the production crew to plan and schedule tasks, assigning them based on each artist’s skills. This approach supports smoother workflows, boosts productivity, and ensures timely deliveries aligned with show deadlines.Beyond daily work, I enjoy participating in training sessions for emerging artists. I often conduct courses alongside my mentor, Krishna Babu (Unni)—who introduced me to the industry—visiting institutes and training centers to share knowledge and inspire new talent.I don’t rely solely on technical precision; my traditional artistic skills, keen eye for detail, and strong design sense play a key role in crafting high-quality CG work. I\'m a passionate, achievement-driven lead/supervisor and mentor, committed to continuously improving my artistic, technical, and managerial skills.

Experience

  1. Creative Supervisor Assets & Lookdev

    Za Studios

    Apr 2025 — Present · IN

    Roles & Responsibilities:Creative & Technical Leadership: Define strategies for Concept Art, Modeling, Texturing, LookDev, Rigging, and Blendshapes for characters, creatures, sets, vehicles, and props.Team Management: Lead artist teams, ensuring realistic schedules and effective mentorship.Quality Control: Maintain high artistic and technical standards across all assets.Workflow Optimization: Improve pipelines, tools, and workflows for better efficiency.Collaboration: Work with Animation, CFX, LookDev, Lighting, Compositing, and FX for seamless integration.Budget Management: Support project bids; ensure asset creation meets budget.Problem Solving: Troubleshoot asset/lookdev issues and suggest improvements.Client Interaction: Understand client needs; deliver assets as per expectations.Pipeline Development: Enhance asset and lookdev processes.Design Involvement: Contribute to early creature/character design phases.Recruitment & Mentorship: Participate in hiring and provide creative, technical guidance.Troubleshooting: Identify bottlenecks, artist issues, and propose timeline changes.Documentation: Maintain clear records of builds and workflows.Creative ResponsibilitiesEnsure models, textures, lookdev, and rigs match project style and quality. Define material/light response with shading teams. Maintain stylistic coherence per art direction. Guide procedural and hand-painted texturing for various styles (realism, stylized, toon, painterly, etc.).Supervisory & Managerial DutiesLeadership: Manage modeling, texturing, lookdev teams; assign tasks and mentor juniors.Cross-Team Work: Coordinate with modeling, lighting, shading, rendering teams.Scheduling: Plan and track asset delivery timelines.Tool Development: Collaborate with devs for better tools and workflows.Communication: Attend production/art direction meetings; align goals.Reviews: Join dailies, approve assets or provide accurate feedbacks.

Education

  • KELTRON ANIMATION CAMPUS

    Diploma in Animaton

  • NSS SCHOOL THAMPALAKADU KOTTAYAM KERALA

    Art/Art Studies, General

  • GHSS PANAMATTAM KERALA INDIA

    Art/Art Studies, General

  • CHERUPUSHPPAM UP SCHOOL VADAKKANCHEARI PALAKADU KERALA INDIA

    Art/Art Studies, General

  • KSS SCHOOL OF ARTS KOTTAYAM KERALA INDIA

    Diploma in Sketching&Painting

  • CMS College Kottayam Kerala India

    Bachelor of Arts - BA

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Manoj Mohan — Creative Supervisor Assets & Lookdev at Za Studios in Bengaluru, KA, IN | Unifers