Mandar Warde
Materials & Technical Art | Ex-Lecturer, NEU | MS in Game Science and Design
- Role
- Material Artist at Caterpillar Inc.
- Location
- Boston, MA, US
- LinkedIn followers
- 500 followers
About Mandar Warde
As a Material Artist, I specialize in crafting high-quality, optimized materials and shaders for real-time game environments. My focus lies in the technical aspects of material creation, with a deep understanding of procedural textures, complex shaders, and performance-driven workflows using tools like Substance Designer.With extensive experience in the gaming industry, I tackle the challenges of delivering quality visuals while maintaining peak performance. Previously worked on materials pipelines and libraries across engines, streamlining workflows and ensuring consistent quality across platforms.Teaching a graduate-level asset creation course in Game Design has reinforced my teaching skills and commitment to sharing knowledge and advancing the craft of the next generation of game artists.Driven by a passion for continuous growth, I’m committed to refining my craft and creating game art that pushes visual boundaries and enhances the player experience with technical precision.
Experience
Material Artist
Jul 2024 — Present · Rapid City, SD, US
Education
Northeastern University
Master of Science - MS, Game Science and Design
University of Mumbai
Bachelor of Engineering - BE, Electronics Engineering
Skills
- C++
- 3d Modeling
- Digital Art
- Blender
- Psoc
- English
- Python
- Flash Animation
- Vuforia
- Adobe Photoshop
- Augmented Reality
- Manga Studio
- Unity3d
- Eagle Pcb
- Arm Architecture
- Acoustic Guitar
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