Malika Vododokhova
3d Character Artist @Match-Meta
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WORK HISTORY
3d Character Artist @Match-Meta
NY, US
Transferring 2D characters to 3D that are suitable both technically and artistically;Producing assigned work to the appropriate standard of quality within the scheduled timeframe and deadline;Performing retopology, cleaning up meshes, posing characters and preparing them for production;Maintaining good communication with supervisors and adjusting models based on feedback.
EDUCATION
AnimSchool
3D Modeling
Bauman Moscow State Technical University
Master of Engineering - MEng, Engineering Technology
ABOUT MALIKA VODODOKHOVA
Hello! I am Malika, a 3D Artist. I can translate character and environmental concept art into 3D models, replicate the style and create a clean topology to be rigged and animated, and make UV mapping and texture. Software: Maya, Zbrush, Unreal Engine, Blender, Substance 3D Painter, GIMP, XGen, Arnold, RenderMan, PhotoshopSkills: 3D modeling, digital sculpting, retopology, UV mapping, texturing, rendering, creating blendshapesFor a full look at my portfolio, please feel free to visit my profile at https://malikav.artstation.com/
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