Majid Kamran Ahmadabad
3d Artist @Codemasters
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WORK HISTORY
3d Artist @Codemasters
MY
Dirt 5:(python, Maya) • Responsible for development of game environment from reference to final asset and all processes involved in finalization • Consulting with team lead and artists to write an automation tool for time-consuming texturing issues. Removing one of the most repetitive feedbacks with writing a python script to fix issues. It should be Matches with our internal pipeline that heavily integrated whit the Evo engine otherwise you cant go to the internet and search for a none existed community to ask for help.F1 2021
EDUCATION
Khaje Nasir
Electrical and Electronics Engineering
Islamic Azad University
Associate Degree, Electrical and Electronics Engineering
ABOUT MAJID KAMRAN AHMADABAD
Experienced 3D Artist with a demonstrated history of working in the computer games industry. Skilled in Texture Painting, UV Mapping, Modeling, Python, and C#. Strong arts and design professional with a High Degree of focus in Technical Art over the years.
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