Luo Y.
Computer Graphics Generalist @Zoic Studios
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WORK HISTORY
Computer Graphics Generalist @Zoic Studios
Primarily responsible for sequence master lighting, shot lighting, and look development for feature films and episodic series, collaborating across different departments like animation, character effects(CFX), and dynamic effects(FX)• Also work closely with the environment team to help build full CG environments in Houdini\'s procedural approach - from set dressing to pre-compositing- Unannounced Projects-\"The Wizard of Oz\" in the Las Vegas Sphere (immersive film, 20••••••••25)- Death of a Unicorn (20••••25)
EDUCATION
University of Bologna (Alma Mater Studiorum – Università di Bologna)
Bachelor of Fine Arts with Honors
Capilano University
Visual Effects for Film, Streaming & Immersive Media
ABOUT LUO Y.
Experienced Computer Graphics Generalist with expertise in animation/live-action visual effects and a solid educational foundation in film and photography. Fluent in industry-standard DCCs:Houdini(Solaris)| Maya | Zbrush | Gaea | Speedtree | RealityCapture | Substance Painter | Photoshop | Nuke | PTGuiVray | Arnold | Karma | RenderMan | RedshiftWindows | ShotGridSkillsets- Asset modeling, texturing, and shading - Large-scale procedural landscape/cityscape environment - Sequence lookdev, lighting, and pre-comp
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