Lucas Melo
Technical Artist Ii @Cloud Imperium Games
Signup · Get unlimited contacts
WORK HISTORY
Technical Artist Ii @Cloud Imperium Games
Manchester, GB
As a vehicle technical artist my job is to make sure that all technical setups of spaceships and vehicles are done correctly, giving full support for the artists and being the bridge between the art and code. My responsibilities include:•Vehicle rigging setup•Collision Proxy modeling, optimization and setup•Animation polishing, setup and export•Vehicle Damage setup•Pipeline optimization •Tools programming •Write Documentation Main skills:•3D Rigging•3D Modeling•3D Animation•UV Unwrap •Python, XML Programming Main Softwares:•3DS Max•Maya•Star Engine •Visual Studio Code
EDUCATION
Universidade Anhembi Morumbi
Graduação
ABOUT LUCAS MELO
5 years of experience being a Technical Artist Rigging, optimization, shaders…
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.