Luca Pedrelli

Game Developer - Gameplay Engineer @Playground Games

Royal Leamington Spa, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Sep 2023 — Present

Game Developer - Gameplay Engineer @Playground Games

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Royal Leamington Spa, GB

I currently work as a Gameplay Engineer on Forza Horizon.I build and refactor Game Features and Systems by coding in C++ 20 on top of Playground\'s proprietary engine, Forzatech. I apply the latest Software Architecture techniques to ensure my Systems are easy to extend and difficult to misuse- Forza Horizon 6 -I\'m working on many aspects of the new upcoming title, but I can\'t share more at this time- Forza Horizon 5 -I was the engineer responsible for the \"Horizon Realms\" feature.

EDUCATION

N/A

CG Spectrum

Game Programming

2008 — 2013

ITT Blaise Pascal - Cesena

High School Diploma, Mathematics and Computer Science

2019 — 2019

Università degli Studi di Milano

FOR24

2016 — 2018

Alma Mater Studiorum – Università di Bologna

Master's degree, Physics -Theoretical curriculum

2013 — 2016

Alma Mater Studiorum – Università di Bologna

Bachelor's degree, Physics

ABOUT LUCA PEDRELLI

C++ Gameplay Engineer with a background in Theoretical Physics. Currently specializing in Software Architecture and Data-Oriented Design.Working on an RPG Game Prototype,\"ScalarField\". For more details, visit my- GitHub: https://github.com/PedrelliLuca/ScalarField- YouTube:

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Luca Pedrelli — Game Developer - Gameplay Engineer at Playground Games in Royal Leamington Spa, GB | Unifers