Ian Shepherd

Senior Technical Producer @Cloud Chamber

Austin, TX, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2024 — Present

Senior Technical Producer @Cloud Chamber

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Driving Execution & Cross-Discipline Collaboration in Game DevelopmentAt CC, I’ve taken on a wide range of responsibilities—starting in a core technical group and later being placed on multiple teams to strengthen their execution and planning processes. This experience has reinforced my ability to work with nearly any software development team and help them tackle their unique challenges effectively.My recent focus has been on execution excellence, cross-team collaboration, and building sustainable production systems that empower teams to deliver high-quality features on schedule. I bring a practical “toolbox” to each group—setting up the right amount of infrastructure for their needs, identifying friction points quickly, and raising the overall standard of production.🧰 Key Strengths & Focus Areas Delivering features to quality milestones Blocker and dependency management to keep work flowing Priority-driven planning, improved estimation, and data-informed decision making Grounded, reality-based scheduling (not “vibe-based” planning) Elevating production standards to reduce friction and enable better work Strong emphasis on Jira hygiene: backlog grooming, pipelines, intake, prioritization, and transparent collaboration Empathy and kindness at the core of leadership Mentoring and coaching producers to level up team effectiveness🧠 Teams I’ve worked on Engine / Editor (UE5) Rendering Build / Tools Combat AI Player Weapons Tech Animation & Rigging Tech Art Tech Design Tools & Platforms Jira, Confluence, Structure Perforce Google Workspace, Microsoft Office Slack Miro

EDUCATION

1996 — 2000

The American School of the Hague

Diploma

2000 — 2004

Texas State University

Computer Science, Psychology

SKILLS

Interactive EntertainmentProject ManagementNarrativeGame DesignTortoise SvnConsoleMobile Game DevelopmentMmorpgCinematicsGame BalanceTraktorXbox 360DropboxVideo GamesGameplayPlaystationWiiSocial GamesXboxMultiplayerGame MechanicsVideo Game ProductionJiraOnline GamingAbleton LiveCasual GamesGame DevelopmentUnity3dScrumLuaAgile Web DevelopmentHansoftComputer GamesCross-Platform DevelopmentPerforceProgram ManagementWorld BuildingLevel DesignProducersProduct Development

ABOUT IAN SHEPHERD

Servant-leader with 20+ years in gaming and software, passionate about building great products, empowering high-performing teams, and creating experiences users genuinely love. I bring a rare, well-rounded perspective shaped by hands-on experience in design, QA, product, and production—grounded in empathy, clarity, and execution.I specialize in turning complexity into momentum: aligning vision to delivery, installing effective Agile systems, and helping teams go from good → great → scalable. Whether launching live products, leading multiple scrum teams, or shaping process from the ground up, my focus is always the same: build the right thing and build it well.Certified Scrum Master (CSM) and Certified Scrum Product Owner (CSPO).Career Highlights Shipped major new features for the Hearthstone website: Card Library, Deck Builder, New Player Experience, and Heroes pages Led CMS migration to Contentstack, driving funnel optimization, SEO implementation, and revenue attribution Delivered Recruit a Friend, Leaderboards, and esports web content and tracking Owned the launch of 15 expansion sites and their associated features Produced precise, live expansion reveal experiences for BlizzCon year after year Successfully optimized all sites for mobile Launched Zynga Bingo and Zynga Slots and scaled their growth Managed multiple scrum teams simultaneously while supporting art, design, and engineering Led outsourcing efforts for art, design, and sound production for Zynga SlotsWhat I Love to Do Design and operate Agile systems with an emphasis on Lean, Scrumban, and practicality Build and maintain roadmaps, estimation practices, risk management, and transparent status reporting Champion team health, sustainability, and continuous improvement Grow teams to excellence and replicate that success at scale Author clear, actionable documentation that drives best practices Run high-impact rituals: reviews, playtests, and retrospectives that actually move the needle Set up, administer, and train organizations on Jira and Confluence from scratch Define roles, responsibilities, and career paths for Producers, Program, Product, and Project Managers Translate ideas into execution and execution into results Lead product discovery and align teams around the “why” Be the voice of the user while advocating for strong collaboration between art, design, engineering, product, and production Practice Kaizen: simplicity, effectiveness, and continuous refinement Build cultures where people thrive and love what they’re creating

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