Damian Kastbauer

Software Product Manager at Audiokinetic

Role
Software Product Manager at Audiokinetic
Location
Portland, OR, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Damian Kastbauer

An Atari 2600/NES channelled through a C64 SID-chip. A Blue Monday game-child of purple-mountain majesty that feasted on guitar noise during the 90\'s shoegaze invasion, culminating in a two-tiered pedal board with never enough digits to turn all the knobs. A constant fascination with the dark art of implementation leading to discussions and articles diving into the unknown abyss of technical sound design, game audio podcasts and now the two-volume book series Game Audio: Tales of a Technical Sound Designer. Community to the core. Noise for life. Respect the vibrations.

Experience

  1. Software Product Manager

    Audiokinetic

    May 2019 — Present · Portland, OR, US

    Working at Audiokinetic as a Software Product Manager to help grow the future of game audio working remotely from Seattle, Washington.https://blog.audiokinetic.com/the-wwise-damian-adventure/

Skills

  • Direct Music Producer
  • Technical Sound Design
  • Unreal
  • Openal
  • Problem Solving
  • Miles
  • Wwise
  • Interactive Audio
  • Audio Implementation
  • Implementation
  • Tortoise Svn
  • Accountability
  • Project Management
  • Source Engine
  • Hero Engine
  • Organization
  • Perforce
  • Interactive Music
  • Scream
  • Fmod

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Damian Kastbauer — Software Product Manager at Audiokinetic in Portland, OR, US | Unifers