Logan Grable

Senior Game Developer at Valicy

Role
Lead Programmer at Shadowlight Gaming
Location
Greenville, NC, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Logan Grable

In 2013, I started teaching myself how to code, initially using Java and expanding to several other languages, although I\'ve mostly focused on C# recently. Around that same time, I started exploring the world of game development and have been working in Unity since 2016 and Unreal since 2018. I have self-published four game titles and developed several more proofs-of-concept and prototypes that have not been released. During my high school years, I constructed multiple computers and decided to teach myself how to solder. These experiences led to me working for NerdsToGo towards the end of high school, where I could share my vast technical knowledge with others, both with hardware and software-related issues. This led me to seek employment as a Unity Developer, where I continue to work as a contractor where my passion to be a Unity Developer continues unabated.During my high school career, I competed in competitive speech and debate via the NCFCA for three years. I saw great success, qualifying for the regional championship every year in which I competed. I\'ve won multiple regional-level tournaments and was a top finisher at several national-level tournaments. In my final year competing, I qualified for the national championship. After graduating from high school, I became a coach for a local high school debate club in order to continue to promote the activity and develop communication skills.Also, throughout my high school years, I competed on multiple baseball teams, being a starter on every team. After graduating high school, I decided not to continue to pursue collegiate athletics to focus on my academic studies and pursue career opportunities; however, my passion for baseball continues as I now umpire baseball.I have been published several times in my work with the national speech and debate club Lasting Impact! This includes co-authoring two debate sourcebooks, which are research collections formatted and organized for use inside debate rounds.I have also started teaching kids about computer programming and coding in 2022. I focus mainly on OOP concepts using Unity, C#, and Java. Working at theCoderSchool, I also have experience using JavaScript, Scratch, and other resources to help children learn how to code.I am passionate about technology and programming. I have a dedicated work ethic, excellent verbal and written communication skills, fantastic organization skills, and excellent time management skills. I am a natural-born leader who is extraordinarily detail-oriented.

Experience

  1. Lead Programmer

    Shadowlight Gaming

    Sep 2021 — Present

    Lead production of Snapback, implementing core gameplay mechanics, and oversaw creation of the game from the beginning of preproduction- Directed small team using SCRUM/Agile methodology to optimize development process and successfully guarantee all deadlines were met on time- Ensure project deadlines were met via weekly meetings, Git code review, and Sprints- Guaranteed smooth user experience by performing diagnostics and optimization operations- Ensure quality implementation and interaction between all major gameplay mechanics- Oversee creation of tools to aid the design team in tweaking the gameplay balance.

Education

  • Wake Technical Community College

    Associate of Arts and Sciences - AAS, Computer Games and Programming Skills

  • Grand Oak LOG Academy

    GED

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Logan Grable — Lead Programmer at Shadowlight Gaming in Greenville, NC, US | Unifers