Liam Hurt

Systems/Tools Architect | Unreal Engine Specialist (C++) | Gameplay Systems & Pipeline Optimization

Role
Software Engineer at Surreal Games
Location
Los Angeles, CA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Liam Hurt

Systems & Tools Architect | Unreal Engine Specialist (C++)-Designing scalable game systems and empowering teams through technical innovation.I architect player-centric systems and developer tools that remove pipeline barriers, combining deep technical expertise with design intuition. At Frost Giant, I optimized animation systems (48% faster) and engineered editor tools that cut artist iteration by 40%. At Mythica, I automated procedural content generation, reducing asset production time by 60%.What I Deliver:‣ Systems Architecture: Modular, scalable solutions (e.g, Stormgate’s Top Down Player Pawn).‣ Tools Engineering: Unreal/Unity editor extensions, DCC integrations, workflow automation.‣ Technical Leadership: Cross-disciplinary leadership to ship features without bottlenecks.Tech Stack: Unreal Engine (C++), Unity (C#), Python, HLSL, Blender, Houdini, Git/Perforce.

Experience

  1. Software Engineer

    Surreal Games

    Sep 2025 — Present · US

Education

  • Code Tahoe - 12 Week Summer Immersive for Full-Stack Developers

    Full stack web developer, Web/Multimedia Management and Webmaster

    2016 — 2016

  • Code Tahoe - Intro to Front-End Web Development

    Basic web development, Computer Science

    2016 — 2016

  • University of Silicon Valley

    Game Design Engineering, Computer Games and Programming Skills

    2018 — 2021

  • 42 Paris

    Code, Computer Science

    2016 — 2018

Skills

  • C
  • Ruby on Rails
  • C Algorithms & AI
  • Github
  • Node.js
  • Mysql
  • Postgresql
  • Ruby
  • Linux
  • Css
  • React.js
  • C#
  • Front-End Development
  • Research
  • Jquery
  • Unity
  • Management
  • Unreal Engine 4
  • Javascript
  • Leadership
  • Html5
  • Git
  • Web Development
  • C++
  • Php
  • Cascading Style Sheets (Css)

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Liam Hurt — Software Engineer at Surreal Games in Los Angeles, CA, US | Unifers