Leif Burrows

Principal Level Designer @Creative Assembly

Horsham, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Oct 2025 — Present

Principal Level Designer @Creative Assembly

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Horsham, GB

Owner of Level Design on Total War: Warhammer 40K. Also providing expert consultation and mentoring for Level Design across the Total War franchise.

EDUCATION

2005 — 2007

Strode College

A2 Media Studies, A2 Film Studies, A2 ICT, As Graphics

2007 — 2011

University of Portsmouth

BSc (Hons), Computer Games Technology

SKILLS

Video GamesPhotoshopLuaMultiplayerGame MechanicsMicrosoft OfficeMudboxSocial Games3d Studio MaxMayaUnreal EditorMantisbtLevel DesignValve Hammer EditorGame DevelopmentQuality AssuranceGame BalanceMantisComputer GamesHansoftVideo EditingGame DesignUnrealscriptGame Theory

ABOUT LEIF BURROWS

Passionate about crafting innovative and captivating experiences through effective level design. I love building worlds and collaborating with others to tell a story conveyed and elevated through those levels.I\'m experienced with ownership of design and implementation of gameplay systems, levels, encounters/scenarios, narratives, and scripting. My responsibilities include being the primary driving force of these designs, managing development road maps, and coordinating across multiple disciplines to ensure their completion to a high standard. I\'ve an established knowledge of both multiplayer and single player content design, and have worked successfully in an ever evolving live game environment and adapting to improve the UXR of designs through feedback. I also have varying experience with multiple game editors and engines, including collaborating to improve our in-house tools.

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Leif Burrows — Principal Level Designer at Creative Assembly in Horsham, GB | Unifers