Lee Willock
Lead Animator @Beamdog
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WORK HISTORY
Lead Animator @Beamdog
CA
responsible for helping develop animation pipeline from the ground up and set up guidelines for a team of animators- used key framed animation skills to animate enemy type characters- work closely with game director and art director to create and implement game vision- organized shot lists, set up motion capture cameras, and direct motion capture shoots- helped pro-type and implement game systems including, first person and third person combat systems, locomotion systems, locomotion blend-spaces, and aim-spaces
EDUCATION
Vancouver Film School
Maya Certification, Classical Animation and Maya
University of Regina
Fine Arts
SKILLS
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