Lauren Hanf

Game Developer | Interactive Artist | Emergent Technology Curious | 3D | 2D | VR | Cross-functional Teams | Digital and Traditional Media | Providing creative solutions with an emphasis on customer satisfaction

Role
Unreal Engine Artist at Almost Human Media
Location
San Francisco, CA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Lauren Hanf

Creative, detail-oriented multimedia technologist experienced working in teams and collaborative environments, but also self-sufficient, self-motivated and excels in solo work. My experience supporting engineering, marketing and sales objectives while working on both the creative and technical business aspects enables me to communicate thoughtful and customized design solutions.

Experience

  1. Unreal Engine Artist

    Almost Human Media

    Oct 2020 — Present · Santa Cruz, CA, US

    Connected Universe: Demo creation for environmentally-focused STEM EdTech software, targeting middle school and high school students. Focus on addressing online learning engagement, skills for engineering careers, learning Algebra, and accessibility through streaming technology. Cross-functional team. Metaverse building. Environment design. Character design. Story. Blueprints. Asset setup and optimization in UE4, UE5. 3D modeling in Blender. Texture creation in Substance Painter as well as hand-painting using Photoshop, Krita. Market research and testing with target audience.

Education

  • De Anza College

    Graphic Design, Entrepreneurship

  • West Valley College

    IGETC

  • San Jose State University

    Animation/Illustration, Visual Development, 3D Modeling, VR

    2016 — 2020

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Lauren Hanf — Unreal Engine Artist at Almost Human Media in San Francisco, CA, US | Unifers