Tiago Chaves

Graphics Programmer Iii @Beenox

Québec, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Aug 2025 — Present

Graphics Programmer Iii @Beenox

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Québec, QC, CA

Currently working on Activision\'s custom in-house technology for future titles.• Projects shipped: Call of Duty: Black Ops 7.• Developed an automated terrain-to-occlusion-mesh pipeline into the map editor, streamlining proxy mesh authoring for large-scale terrains and shipping on Warzone battle royale maps.• Contributed optimization and feature parity work to a new SIMD-based occlusion culling rasterizer, including migrating it to a standalone executable for focused performance measurement and faster iteration.

EDUCATION

2016 — 2021

Universidade Estadual de Campinas

Bachelor of Science in Computer Engineering

2013 — 2016

Colégio Técnico de Campinas - Unicamp

Técnico em Informática

ABOUT TIAGO CHAVES

Coding since 2013. Captivated by the intersections of art and technology.+=Particularly interested in Geometry, Light and Color.

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