Philip Krejov

Head of Hardware @Bigscreen Vr

Santa Clara, CA, US
EMAILS
p•••••@bigscreenvr.com
MOBILE NUMBERS
+15•••••••32

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WORK HISTORY

Dec 2020 — Present

Head of Hardware @Bigscreen Vr

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Bigscreen Beyond: The World\'s Smallest VR Headset.Bigscreen Beyond 2 & 2e

EDUCATION

2011 — 2016

University of Surrey

Doctor of Philosophy - PhD, Computer Science

2006 — 2007

Dumfries and Galloway Collage

IMIAL Technical Certificate in Vehicle Fitting

2007 — 2011

University of Surrey

Bachelor of Engineering (BEng), Computer Science

SKILLS

SimulationsSignal ProcessingPattern RecognitionComputer VisionTestingOpenglAlgorithmsMachine LearningLabviewMatlabImage AnalysisCProgrammingPythonLatexLinuxComputer ScienceArtificial IntelligenceC++Image ProcessingMathematical ModelingElectronicsOpencv

ABOUT PHILIP KREJOV

Philip Krejov, Software Architect, Intel Studios.His role as Software Architect involves research and development in the field of Computer Vision with the focus on Volumetric Reconstruction and Image Processing. More specifically, he is developing photorealism for large scale capture for use in the Entertainment industry.Philip has published several international papers in the field of hand pose estimation and novel methods for human-computer interaction. Before joining the Studios, Philip was part of the CTO office of Intel RealSense working on Human Pose Estimation, and a post-doctoral researcher at the Centre for Vision, Speech and Signal Processing at the University of Surrey, UK. Philip received a BEng (Hons) degree in Electronic Engineering and a Ph.D. in Computer Vision.

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