Andy Klein

Creator @微软

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2025 — Present

Creator @微软

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Vancouver, BC, CA

I have always made things - as a trusted teammate - and a motivated and capable individual. The habits and skillsets I\'ve grown over the last 20 years are a highly valuable currency, and I am spending it now on structured ways to influence my peers and our organizations. I am focused on upskilling myself and those around me as we adopt new AI powered tools and workflows for creating clarity and value for our selves and our customers. Together with a dedicated team, I am uncovering value in an unending stream of possibility with modern software tools, workflows, and processes with AI at the core. Chaining AI tools together. Creating. I am a creator. Aren\'t we all, though? I work on business applications with teams of designers, engineers, and producers. These applications are benefiting from conversational AI integrations underpinned by advanced algorithms for things like scheduling and automation. Not only are our products evolving in how they work, but perhaps more importantly, we are evolving how we work.Much of my time each day is spent exploring, evangelizing, and creating repeatable patterns for internal initiatives for upskilling at team, studio, and organizational levels to meet their potential in the era of AI. Our goal is to maximize individual impact, extend skillsets, and reimagine the ways our ideas come to life in the modern era of software development. My prior skills and experience with complex game engines and multidisciplinary collaboration, as well as technological ambiguity and possibility with augmented reality, prepare me to meet these opportunities with curiosity, grace, and imagination. I am helping my peers to feel good about their work, so our customers can be more empowered and effective in theirs.I continue to support our in-market mixed reality applications Remote Assist, Guides, and Teams features for spatial annotations on mobile phones.

EDUCATION

2003 — 2005

Full Sail University

Associate of Science (AS), Computer Animation

SKILLS

FrostbiteLightingComputer GraphicsTexturingTroubleshootingGame DevelopmentPs3Unreal Engine 3HologramsVideo GamesHololens3dAnimationEnvironment ArtDrawingMixed RealityPhysicsCinematicsXbox 360ParticlePre-VisualizationMayaVisual EffectsSimulationGame Design

ABOUT ANDY KLEIN

My Professional Objectives:Perpetual growth as an artist, designer, developer, collaborator, and leader. I aim to leverage my expertise in 3D graphics towards the advancement and normalization of human-computer-environment interactions. I seek and create clarity and group confidence for evolving emerging products across device form factors, from 3D volumetric computing to accessible 3D applications on 2D screens. With a perpetual focus on elegant solutions through ingenuity and originality, I thrive when championing collaborative best practices to promote success in myself, my peers, and our products.skills* design* 3D expert* enthusiasm* visual effects* user experience* tools n workflows* shading and lightingpersonas* artist* creator* listener* sketcher* designer* presenter* prototyper* collaborator* experimenter* demonstrator* expert speaker* troubleshooterinterests* space* drawing* dinosaurs* education* mechanics* interactivity* mixed reality* mountaineering* emerging technologies* real time data acquisition* virtual and augmented realityMy Personal Perspective:I\'ve included a few videos and thoughts on life and mountaineering to help me express the interconnections of nature which inspire me so deeply.

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Andy Klein — Creator at 微软 in Vancouver, BC, CA | Unifers