Katelyn Malmsten
Technical Art and Art Manager at ArenaNet LLC
- Role
- Technical Art and Art Manager at ArenaNet
- Location
- Bellevue, WA, US
- LinkedIn followers
- 500 followers
Experience
Technical Art and Art Manager
Apr 2025 — Present
Shipping October 2025 – Guild Wars 2: Visions of Eternity• Manager for Guild Wars 2 Technical Art, VFX, and Prop art teams• Responsible for hiring, tasking, career development, 1:1 coaching, and setting goals of technical art, effects, and prop teams• Organized and led team meetings to ensure communication and collaboration towards studio and team goals• Responsible for overseeing tech art tool and pipeline optimization for enhanced art team efficiency• Fostered consistent collaboration and communication between cross-discipline teams and departments• Responsible for defining and scheduling artist priorities to meet broader project and stakeholder goals
Education
The Art Department
2D Entertainment Design
2011 — 2013
Coursera
Fundamentals of Computing Specialization: Rice University, September 2014 – August 2015 • Principles of programming in Python, including interactive programming for games, mathematical and algorithmic principles for general good practice programming. Interaction Design Specialization: University of California, San Diego, July 2015 – April 2016 • Covering User Interface and user experience design topics Game Design and Development Specialization: Michigan State University, September 2015 – February 2016 • Covers game development in Unity 3D and C# scripting, including weekly build projects
2014 — 2016
FuturePoly
Digital Art for Games class, January 2014 - March 2014 - Covered texturing, skybox painting and concept design 3D Modeling for Games, October 2014 - February 2015 - Environment modeling and building techniques, including use of 3DSMax, World Machine, Zbrush, and CryEngine
2014 — 2015
University of Washington
BA, Art: Drawing and Painting
2007 — 2011
Skills
- Storyboarding
- Digital Illustration
- Zbrush
- Jira
- Texturing
- Pipeline Design
- Rigging
- C++
- Technical Support
- Environment Art
- Illustration
- Tool Development
- Photoshop Scripting
- Documentation
- Conceptual Art
- Concept Design
- Animation
- Troubleshooting
- Python
- World Machine
- Photoshop
- Pymel
- Drawing
- Maya Scripting
- Javascript
- Perforce
- Cryengine
- Character Animation
- Shaders
- 3d Studio Max
- Maya
- Unreal Engine
- Bootstrapping
- User Interface Design
- Pyside
- Shader Creation
- Unity
- Confluence
- Digital Painting
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