Kirsten Sugar
Lead Software Engineer @Rockstar Games
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WORK HISTORY
Lead Software Engineer @Rockstar Games
NY, US
Leading a team of 5 mid-level to principle backend C# and React engineers on the online services team- Owning milestone planning by building the team’s development roadmap to align with studio priorities- Collaborating with product and client-engineering teams to design features, proactively vetting for dependencies, edge cases, and implementation risks- Spearheaded, designed and executed the adoption of a new Open Telemetry observability library- Architecting and building high volume, highly scalable server-side game features for new and existing titles- Leading comprehensive load testing efforts for online services to ensure smooth game launches, prevent service overload, and validate resilience under diverse failure scenarios- Coordinating and delivering frequent team-wide demos to leadership and cross-discipline teams across Rockstar, showcasing progress and fostering transparency
EDUCATION
New York University
Bachelor's Degree, Computer Science and Game Design
SKILLS
ABOUT KIRSTEN SUGAR
A hands-on technical leader, and huge gamer, who loves identifying solutions to common development problems, making development pipelines more efficient, facilitating collaboration between engineers and other disciplines, and contributing to technology and product strategy. Successful track record in scaling a team, modernizing technology stacks, building tools, improving processes, and cultivating a close-knit team culture.
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