Kyrylo Prymachov
Technical & Product Lead @Stealth
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WORK HISTORY
Technical & Product Lead @Stealth
New York, NY, US
Owned exploration of problem space, synthesized ‘must‑hit’ KPIs, chartered the product and the development pipelineLed design, architecture and implementation of a real-time virtual avatar system using Unreal Engine 5, achieving sub-50ms motion-capture latency and consistent 60 FPS during live broadcastsEngineered multi-input motion capture integration across face and body tracking systems; developed a real-time physics-based IK smoothing layer to reduce jitter and improve capture fidelity.Architected a scalable scene management system and performance KPI dashboard, improving optimization workflows by 40% while supporting agile feature development and strengthening iterative interaction designImplemented on-device LLM inference for real-time text stream analysis, enabling context-aware avatar behavior and reducing reliance on cloud APIs.Prototyped experimental multi-user XR experiences enabling real-time creative collaborationManaged cross-functional collaboration between teams (developers, 3D artists) to establish efficient asset pipelines, optimization techniques and optimal result-oriented cross-team communication. Handled roadmap drafting, sprints and retros, stakeholder reviews, and hands‑on code reviews.
EDUCATION
Odessa Polytechnic National University
Bachelor's degree, Computer Science
AdvanceOne business school
Soft skills
ABOUT KYRYLO PRYMACHOV
Expertise in 3d,Spatial,AR/VR/XR,game systems, competent in performance optimizations…
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