Kieron McNamee
Senior Game Designer @Midoki Ltd
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WORK HISTORY
Senior Game Designer @Midoki Ltd
Knighthood- Designing engaging RPG combat mechanics that balance strategy and accessibility- Handling combat balancing and data structuring using JSON- Managing and iterating on game content with Perforce and the in-house MDK game engine- Developing in-game economies to ensure meaningful player progression and engagement- Designing and balancing live events to drive player engagement and retention- Supporting Live Ops by optimizing event rewards, difficulty, and pacing- Passionate about crafting deep, player-driven experiences in mobile gaming
EDUCATION
University of Northampton
BSc Computer Games Development, Game and Interactive Media Design
ABOUT KIERON MCNAMEE
As a Senior Game Designer at Midoki, I craft engaging systems, mechanics, and content for Knighthood, ensuring a balanced and rewarding player experience.Previously, as a Live Ops Designer at Lockwood Publishing, I drove in-game events and promotions for Avakin Life, engaging over three million monthly players.I specialize in game mechanics, live operations, event design, and data-driven player engagement. Passionate about crafting compelling experiences, I thrive on solving design challenges and delivering content that keeps players invested.Let’s connect and talk game design!
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