Kevin Omara
Game Designer @Rebellion
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WORK HISTORY
Game Designer @Rebellion
Oxford, GB
Atomfall- Implemented combat dialogue barks- Worked on AI behaviours and threat escalation systems- Assisted in fine-tuning aim assist for optimal gameplay balance- Collaborated on combat design, weapon balancing, and encountersProject Archipelago- Refined Downed, Death and Respawn mechanics- Designed player traversal mechanics to assist in world navigation- Structured match flow design to enhance pacing and player experience- Designed Social Features and Anti-Toxicity systems- Worked on teamplay features to assist in player to player communication
EDUCATION
University of Central Florida
Bachelor of Arts - BA, Digital Media: Game Design
University of Central Florida
Master of Arts - MA, Digital Media: Visual Language and Interactive Media
SKILLS
ABOUT KEVIN OMARA
Game Designer with 7+ years of experience across live service, and simulation projects on PC, Console, Mobile, and VR.US-born, now working in the UK.
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