Kevin Appel

Senior Technical Artist @Niantic, Inc

Portland, OR, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2021 — Present

Senior Technical Artist @Niantic, Inc

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Bellevue, WA, US

As a Technical Artist on Pokémon GO, I collaborate with cross-functional teams to develop new gameplay features, integrate art assets while maintaining performance, and improve tools/pipelines.

EDUCATION

2004 — 2009

Drexel University

Bachelor of Science, Digital Media

SKILLS

Zbrush3d ModelingUv MappingMudboxMayaGame DesignCharacter Animation3d GraphicsComputer AnimationTexturing3dAnimationUnity3dCharacter RiggingUnreal Engine 3Level DesignAutodesk Motionbuilder

ABOUT KEVIN APPEL

I\'m a Technical Artist focused on AR/VR/MR with a deep passion for creating compelling visuals and experiences that connect with people. In my 10+ years of experience I\'ve often worked on small teams facing lots of unknowns and tight deadlines: from the fast-paced world of TV advertising to the ambiguous and infinite possibilities of Mixed Reality, I\'ve become well-versed in various content production pipelines and do whatever I can to help my teams excel.I can wear a lot of hats, but ultimately I\'m in my happy place whenever I can work with similarly passionate people to bring something new and incredible to life. Specialties: AR/VR, Look Development, Content Workflows & Asset Production, Shading, Technical Animation, RiggingSoftware: Unity (C#), Maya (PyMel), Zbrush, Unreal, Substance Painter/Designer, Adobe Creative SuiteMore-Than-Software: Communicating effectively with artists, designers, PMs, and engineers. I also earnestly love learning new concepts and tools, teaching, and spend quite a lot of time thinking about how I can apply ethical design and development practices in my work.

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Kevin Appel — Senior Technical Artist at Niantic, Inc in Portland, OR, US | Unifers