Kenneth Lim

Principal Software Engineer @Kabam

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jul 2022 — Present

Principal Software Engineer @Kabam

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Vancouver, BC, CA

Central Technology

EDUCATION

1999 — 2003

The University of British Columbia

B.A.Sc, Computer Engineering

SKILLS

EclipseMavenRestGame ProgrammingSoftware EngineeringGameplayMongodbXbox 360C++Visual StudioPerforceGame DevelopmentObject Oriented DesignUnityVideo GamesPs3C#JavaHttp

ABOUT KENNETH LIM

Are you looking for a highly motivated, efficient, and experienced programmer who has a keen focus on customer satisfaction and a passion for technology? I fit that bill.The games industry has taken me on quite the ride; I have specialized in different systems at different times, and operate as a generalist, inspiring me to be flexible in serving the needs of my team.Shipped Products that I have had the honour of contributing to- Disney Mirrorverse (Kabam - 2022)- Marvel: Realm of Champions (Kabam - 2020)- Marvel: Contest of Champions (Kabam - 2014)- Fast and Furious 6 (Kabam - 2013)- Blastron (Kabam - 2013)- Hitman: Absolution and companion app (IO Interactive - Square Enix, 2012)- Sleeping Dogs (United Front Games - Square Enix, 2012)- Heroes of Ruins (N-Space - Square Enix, 2012)- Turok (Propaganda Games - Disney Interactive, 2008)- NHL 07 (Electronic Arts, 2006)- FIFA 06 (Electronic Arts, 2005)- FIFA Football 2005 (Electronic Arts, 2004)- FIFA Football 2004 (Electronic Arts, 2003)

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Kenneth Lim — Principal Software Engineer at Kabam in Vancouver, BC, CA | Unifers