Ken Jiang

Senior Technical Artist @Eidos-Montréal

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2016 — Present

Senior Technical Artist @Eidos-Montréal

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CA

Shadow of The Tomb Raider- Extended our Substance and photogrammetry hybrid pipeline- Tool dev, Pix profiling and content optimizing- Established 3D art outsourcing workflow for both internal and external asset teams- Managed external 3D asset teams (6 vendors)- Artist training, support and tech documentation.

EDUCATION

2010 — 2012

Centre for Digital Media

Master of Digital Media

SKILLS

PythonWorld MachineSpeedtreeSubstance DesignerVideo GamesPhysically Based RenderingZbrushHansoftGame DesignUnity3d3d Studio MaxMayaJavascriptRapid PrototypingAnimationPerforceCharacter RiggingAgile MethodologiesQuixel SuiteUnreal Engine 4VrayPhotoscanMelC#

ABOUT KEN JIANG

I\'ve worked in the game industry as a technical artist for 7 years specializing in 3D asset pipeline.Shipped game titles- Shadow of Tomb Raider- Final Fantasy Python Procedural Modeling & Texturing Photogrammetry Material Look-Dev Outsourcing management

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