Kendall Deacon Davis

is a worldbuilder for brands and games—including Xbox, Honor of Kings, Halo.

Role
Advisor at Kowloon Nights
Location
Santa Monica, CA, US
LinkedIn followers
500 followers
General Business & ManagementView LinkedIn profile

About Kendall Deacon Davis

Kendall Deacon Davis is a trailblazer in narrative design, with a storied career that spans across the worlds of video gaming, television, and literature. As an award-winning screenwriter, game director, and novelist, Kendall has carved a niche in transforming video game narratives into expansive, multi-platform cinematic and television universes. His work on iconic projects such as Microsoft\'s HALO 4, Telltale Games\' THE WALKING DEAD: SEASON 2 and THE WOLF AMONG US, and Tencent\'s HONOR OF KINGS, has set new standards for storytelling within the gaming industry.Kendall\'s innovative approach to narrative design is perhaps best exemplified in his adaptation work, where he has led the transformation of complex game worlds like RAID: SHADOW LEGENDS and ARK: THE ANIMATED SERIES into acclaimed animated series. These projects not only highlight his skill in bridging media platforms but also his ability to engage and expand global audiences through compelling storytelling.Beyond his contributions to entertainment, Kendall\'s commitment to social change is evident in his involvement with Rescue Afghan Women Now (RAWN). Leveraging his narrative expertise, he has played a crucial role in amplifying and telling the stories of women hunted by the Taliban, helping to shine a light on their struggles and facilitate their journey to safety. Through his contributions to entertainment and his dedication to humanitarian causes, Kendall’s work exemplifies the profound impact that thoughtful, innovative storytelling can have on both individual lives and society at large.

Experience

  1. Advisor

    Kowloon Nights

    Jun 2020 — Present

    Kowloon Nights is a global fund dedicated to independent developers. We are a group driven by passion and our years of experience working closely with game developers.We provide project-based funding to talented teams whether they are working on their first game or well established.

Education

  • University of Southern California

    Bachelor of Arts (BA), Game and Interactive Media Design

    2005 — 2009

Skills

  • Strategic Roadmaps
  • User Research
  • Product Development
  • Agile Project Management
  • Product Management
  • Business Strategy
  • Qualitative Research
  • Video Games
  • Writing
  • Gamification
  • Storytelling
  • Communication
  • Cross-Functional Team Leadership
  • Leading Change
  • User Experience
  • Business Analysis
  • Presentations
  • Strategy
  • Educational Technology
  • QA Engineering
  • Test Planning
  • User Interface Design
  • Game Design
  • User Requirements
  • Leadership

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