Keith Hudnall
Managing Member @Namazu Studios
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WORK HISTORY
Managing Member @Namazu Studios
EDUCATION
University of California, Santa Cruz
Computer Science
The Art Institute of California - San Francisco
B.S., Game Art and Design
ABOUT KEITH HUDNALL
It started with a Commodore 64 and a joystick.I was three years old—already typing terminal commands to launch games.Since then, gaming’s been my constant.In 2008, we founded Namazu.Over the years, we worked behind the scenes on dozens of games—shipping code, solving tough network problems, and building a reputation for delivering when others couldn’t.We noticed the same issues kept cropping up:→ Studios wasting time rebuilding backend systems from scratch→ Developers frustrated with rigid, black-box tools→ Costs ballooning with no clear ROISo we built Elements—an open-source multiplayer backend that gives studios full control and cuts dev time by months.Today, we help indie and mid-size studios:→ Launch multiplayer faster→ Keep ownership of their code→ Save up to 6+ months of backend developmentIf you’re building something ambitious and want a flexible backend without the bloat, let’s talk.https://meetings.hubspot.com/keith-hudnall
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