Katherine Marlin
Early Stage Production, Netflix Games | Quality Game Development and Production Leader
- Role
- Senior Game Producer, Early Stage Production at Netflix
- Location
- Champaign, IL, US
- LinkedIn followers
- 500 followers
About Katherine Marlin
I am a life-long video game player and games industry production veteran with extensive experience facilitating, optimizing, and contributing to the quality, creation, and on-time delivery of outstanding games while balancing publisher, studio, and team values and needs.My experience spans 17+ cross-platform titles utilizing multiple development models including internal, remote, globally distributed, co-development, and outsourcing team environments. I drive operational excellence through scalable production systems, cross-functional team leadership, deep expertise in technical, systemic, and gameplay workflows, user research informed iteration cycles, and anticipating needs in fluid environments.I advocate for games through the IGDA and mentor future producers through local University programs.I am currently enrolled in a Purdue University Online Professional Certificate program for AI and Machine Learning.Excellence in: • Establishing project governance and optimizing production processes, staffing, and budgets for distributed teams while balancing partnerships, project needs, team needs, studio values, publisher expectations, and industry climate • Executing project vision and quality through cross-discipline team alignment, clarifying communication channels, supporting individual discipline and studio craft best practices, design iteration, data-driven analysis, and UR testing • Optimizing processes for remote and digital working environments for internal, distributed, outsourced, and/or co-developed teams• Managing production staff and mentoring project leaders to share, execute, and build team-wide alignment• Expertise Developing games featuring (but not limited to): open world, third-person action, systemic/modular design, linear/branching narrative, CO-OP, customizable player, accessibility accommodations• Use of various game development execution toolsets and project methodologies: JIRA, Hansoft, Confluence, MIRO, SCRUM certification • Developing for Windows (Steam, Epic) and PlayStation/Xbox consoles (PS2/XBOX through current generation)Credited on Studios/Games:Insomniac Games (SIE):• Unannounced TitleUndead Labs (Microsoft):• State of Decay 3Santa Monica Studio (SIE):• Unannounced Title | God of War: RagnarökVolition Games (THQ, Deep Silver, Embracer):• Saints Row (2022)| Agents of Mayhem• Saints Row IV: Re-Elected | Saints Row: Gat Out Of Hell | Saints Row IV | Saints Row: The Third• Red Faction: Armageddon | Red Faction: Guerrilla• The Punisher | Saints Row | Summoner 2 | Red Faction II
Experience
Senior Game Producer, Early Stage Production
Feb 2026 — Present
Education
Millikin University
BA Commercial Music & BA Music Business, Music and Business
2002 — 2006
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