Kara Johnson
Software Engineer building pipeline tools to improve workflows (@That’s No Moon)
- Role
- Tools Engineer at That's No Moon
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
About Kara Johnson
Howdy! I\'m Kara Johnson, a customer-focused applications engineer with experience in…
Experience
Tools Engineer
Oct 2025 — Present
Projects: Unannounced Game• Contribute to over 8 studio-wide improvement initiatives by building, supporting, and enhancing applications used by over 200 artists, engineers, and designers• Develop pipeline and Unreal Engine editor tools to automate data transfer, validation, and organization for multiple teams including Tech Art, Virtual Production, Cinematics, and Animation• Collaborate with over 25 internal customers, gathering technical requirements for new tools and resolving an average of 3 support issues per week• Lead mentor sessions for end-users and write documentation for over 10 tools to ensure alignment with workflow expectations, change processes, and business needs• Integrate third-party and internal plugins into the game engine for virtual camera shoots and motion-matching, configuring tools to support a custom Unreal Engine build
Education
Kingwood High School
High School Diploma
2014 — 2018
Texas A&M University
Bachelor of Science - BS
2018 — 2022
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