Ka Chen

Research Engineer Tech Lead, Simulation, Meta Reality Lab

Role
Research Engineer Tech Lead at Meta
Location
Seattle, WA, US
LinkedIn followers
500 followers

About Ka Chen

Tech lead of software engineering focusing on 3D Rendering, Game Engine and Robot Simulation. In the past i have worked on:* Principle and Technical Director for software engineer teams at Tencent Tech Center* Developed End to End 3D Rendering and Simulation engine for autonomous driving robot, Amazon Scout* Developed Dx12 new rendering engine for Amazon Lumberyard, O3DE* Developed video games at Ubisoft as Technique Architect for Assassin Creed, Far Cry, Watch Dogs, Rainbow six, Splinter Cells.

Experience

  1. Research Engineer Tech Lead

    Meta

    Mar 2022 — Present · Redmond, WA, US

    We are building high fidelity simulation engine for Meta reality lab. Check the digital twin world for project

Education

  • Shanghai Jiao Tong University

    Bachelor, Computer Science

    1993 — 1997

Skills

  • Opengl
  • Social Games
  • Mobile Games
  • Game Design
  • C#
  • Online Gaming
  • Computer Games
  • Assassin-Creed Scimitar Engine
  • Game Programming
  • Perforce
  • Unity3d
  • Pc Games
  • Computer Graphics
  • Ps4
  • Unreal Engine
  • C++
  • Video Games
  • Gameplay
  • Xbox 360
  • 3d
  • Ps3
  • Unreal Engine 3
  • Programming
  • Game Development
  • 3d Rendering
  • Xbox
  • Casual Games
  • Playstation
  • Wii
  • Console
  • Xbox One
  • Directx

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Ka Chen — Research Engineer Tech Lead at Meta in Seattle, WA, US | Unifers