Justin Hrala
Senior Hard Surface Artist @Funcom
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WORK HISTORY
Senior Hard Surface Artist @Funcom
Raleigh-Durham-Chapel Hill, NC, US
Creates a variety of weapons, props, and environment assets for Dune: Awakening.• Works within interdisciplinary teams, collaborating to ensure asset integration quality.• Reviews outsourced assets for quality and technical standards.• Writes thorough art pipeline documentation for internal and external teams.
EDUCATION
SMU Guildhall
Master’s Degree, Interactive Technology
Art Institute of Pittsburgh
BS, Media Arts and Animation
SKILLS
ABOUT JUSTIN HRALA
Justin is a highly experienced 3D and Material Artist with a passion for crafting high-quality models, materials, and textures to elevate visual experiences. He is adept at collaborating with multidisciplinary teams to bring creative visions to life while optimizing artistic processes. Proficient in working independently and remotely, he has a proven track record as an exceptional communicator and mentor to junior artists. Justin is skilled at both technical execution and creative problem-solving within game development, VR simulations and 3D visualization. He is also US Army veteran, and brings a mission-first mindset to projects he undertakes. Security clearance eligible.
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