Justin Hrala

Senior 3D Artist | Models, Materials, Visualization | VR | US Army Veteran

Role
Senior Hard Surface Artist at Funcom
Location
Raleigh, NC, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Justin Hrala

Justin is a highly experienced 3D and Material Artist with a passion for crafting high-quality models, materials, and textures to elevate visual experiences. He is adept at collaborating with multidisciplinary teams to bring creative visions to life while optimizing artistic processes. Proficient in working independently and remotely, he has a proven track record as an exceptional communicator and mentor to junior artists. Justin is skilled at both technical execution and creative problem-solving within game development, VR simulations and 3D visualization. He is also US Army veteran, and brings a mission-first mindset to projects he undertakes. Security clearance eligible.

Experience

  1. Senior Hard Surface Artist

    Funcom

    Jan 2023 — Present · Raleigh-Durham-Chapel Hill, NC, US

    Creates a variety of weapons, props, and environment assets for Dune: Awakening.• Works within interdisciplinary teams, collaborating to ensure asset integration quality.• Reviews outsourced assets for quality and technical standards.• Writes thorough art pipeline documentation for internal and external teams.

Education

  • SMU Guildhall

    Master’s Degree, Interactive Technology

    2013 — 2014

  • Art Institute of Pittsburgh

    BS, Media Arts and Animation

    2001 — 2006

Skills

  • 3d Studio Max
  • Animation
  • Low Poly Modeling
  • Maya
  • Unreal Development Kit
  • Photoshop
  • Texturing
  • Unreal Engine 4
  • Mudbox
  • Digital Sculpting
  • Painting
  • Digital Painting
  • Unity
  • Digital Sculping
  • Substance Designer
  • Scrum
  • Concept Design
  • Normal Map Baking
  • 3d Modeling
  • Adobe Photoshop
  • Painter
  • High Poly Modeling
  • Concept Art
  • Game Design
  • Physically Based Rendering
  • Project Management
  • Sketching
  • Traditional Animation
  • Texture Artist
  • Game Art
  • Unreal Engine 3
  • Hard Surface Modeling
  • Leadership
  • Character Rigging
  • Video Games
  • Zbrush
  • Uv Mapping
  • Game Development
  • Illustration

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Justin Hrala — Senior Hard Surface Artist at Funcom in Raleigh, NC, US | Unifers