Jules Baud

Unchained - Material & Environment Artist Level Designer @Creajeux

Nîmes, FR
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Oct 2022 — Present

Unchained - Material & Environment Artist Level Designer @Creajeux

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Nîmes, FR

Fast FPS, Doom-Like student project with very dynamic movements and a Borderlands-like cel-shaded art direction. Creation of gigantic modular environment in a Hell biome. Environment, characters & props materials. Level design, look-development and lighting in Unreal Engine

EDUCATION

2016 — 2019

Lycée Philippe Lamour

Baccalauréat, Litterature and Cinema

2019 — 2023

Créajeux

Bachelor of Arts - BA, Art/Art Studies, General, Third Grade

ABOUT JULES BAUD

Passionated about history, egyptology, and mythologies of any kind since I where young the 3D environment creation & materials field of the video game industry seemed like an evidence to me. The ability to create worlds on my own and to tell stories through my creations are the most important things to me.

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