Jason Lee
Senior Game Designer @Maxis Studios - Ea
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WORK HISTORY
Senior Game Designer @Maxis Studios - Ea
Berlin, DE
The Sims is the dominating franchise in the Life-Sim Market, and The Sims 4 has been steadily maintained and expanded upon for 10 years, serving a loyal community of franchise fans and constantly welcoming new users and generations of players. As a Senior Designer I concepted, designed, documented, and then implemented core features across two expansion pack releases.• Created extensive design documentation, ranging from short creative briefs to extensive design docs and content sheets to post-support documentation on full features. Communicated, presented, and aligned the designs with all disciplines while also updating design throughout the production process, and used multiple tools to clearly communicate the systems and needs of the feature.• Created technical design documentation for said features to prepare features for tools implementation, raise needs for new tools support and game functionality with gameplay engineers, identify points of technical complexity, and produce a document that allowed for more accurate estimation of tasks and laid the groundwork for eventual hands-on implementation by myself during the production phase.• Used proprietary tools to implement and build full features alongside Gameplay Engineers, Animators, UX Partners, Artists, and other disciplines to create full-fledged new systems and features for expansion packs, including major components of the Small Business system, new Aspiration Questlines, and other features in the Business & Hobbies expansion pack.• Balanced and playtested owned features and other designers’ features in order to create an engaging experience, align with existing features within the game, and achieve a maximally enjoyable experience for the player segment we targeted for the given feature.• Wrote extensive text for my own features and many in-game objects, supporting the humorous and whimsical tone of the game while following established style and appropriateness guidelines.
EDUCATION
Georgia Institute of Technology
Master of Science (M.S.), Digital Communication and Media/Multimedia
Brown University
Bachelor of Arts (B.A.), Double Major: Media Theory & Creative Writing
SKILLS
ABOUT JASON LEE
I am a senior game developer with over a decade of experience spanning console, mobile, and social browser games. Through my experience guiding the player experience, I have developed systems in games that have guided the player towards the desired experience, taught them how to navigate potentially complex or hard to understand systems, and created joyful and playful interactions from experiences as simple as user-to-user chat or as complex as deep player-vs-player combat.In my career I have developed the following- Feature ownership and oversight, maintaining the quality and integrity of the design of a feature from conception to final implementation through communicating with a team of developers, artists, and other designers- Conception skills, pushing and directing prototypes and pitches from pure concept to being presented to external executives (FOX network) and executive level decision makers (Tencent executives and Ubisoft CEO)- Experience in the entire project pipeline, following features from pre-production all the way through live service- Years of live service game design, nurturing a game through its launch and elder game phases- Experience on many different platforms, including browser, mobile, and console.
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