Joseph Dispenza

Professional Unity Developer Program @Gamedevhq

Franklin, NJ, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Oct 2022 — Present

Professional Unity Developer Program @Gamedevhq

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The Professional Unity Developer Program from GameDevHQ delivers career ready software engineers. The program focuses on using game development as a gateway to software engineering. Students who successfully complete this program are qualified for junior-mid level software engineering roles for the games industry and beyond. After completing our curriculum, our students are able to do the following:• Develop and improve various game systems (AI, UI, tools, etc.)• Code core systems and gameplay mechanics• Implement game features and systems in Unity/C#• Architect event-driven systems• Profile & optimize applications• Experienced with Agile development• Experienced with Git/Github• Experience publishing multiple game titles• Work well with designers and artistsC# concepts mastered include the following:• Classes• Static Types• Enums• Dictionaries• Abstract Classes and Interfaces• Delegates and Events• LINQ• Game Programming Design Patterns• Scriptable Objects• Unity Web RequestsAll projects created by the student in this program demonstrate a high-level mastery of the Unity platform as well as the full software development life cycle. The curriculum completed includes the following:• 2D Vertical Shooter• 2.5D Platformer• 3D First-Person Shooter• 2D Mobile Game Development• Augmented Reality• Enterprise App solutions with AWS Integration• Unity Profiler and Optimization

EDUCATION

N/A

LasComp Institute of IT (LIIT)

Web Design Certificate, Web Page, Digital/Multimedia and Information Resources Design

1995 — 1995

Chubb Institute

Computer Programming Certificate, Computer Programming

1990 — 1994

New Jersey Institute of Technology

Computer Science

ABOUT JOSEPH DISPENZA

Highly motivated individual with a passion for building games and interactive experiences using Unity & C#. I started programming as a child in the 1980s on a Commodore 64 and have returned to the industry after many years pursuing other career opportunities. My love of programming and working with computers has never waned and my dreams of creating games was always a passion. I’m interested in crafting new gameplay experiences and pushing the boundaries of technology through mediums such as Augmented & Virtual reality. I have good critical thinking skills, strong problem solving skills and the ability to think outside the box when needed. I’m a team player with strong communication skills. I am constantly learning new skills and I am always eager to learn from others and improve myself.Projects Include:2D, 2.5D, 3D, and Mobile Games & ApplicationsSkills: Unity3d, C#, Lighting, HDRP, URP, Post Processing, Level Design, Timeline & Cinemachine, UI, Animation, Event Driven SystemsWebsites:Itch: https://itch.io/GitHub: https://github.com/Medium: https://medium.com

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Joseph Dispenza — Professional Unity Developer Program at Gamedevhq in Franklin, NJ, US | Unifers