Jorge Montolio
Senior Gameplay Programmer @Studio Wildcard
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WORK HISTORY
Senior Gameplay Programmer @Studio Wildcard
Redwood City, CA, US
In charge of programming core gameplay and animation systems for ARK: Survival Ascended and Ark 2.• Worked with level designers and tech artists to create a foliage system to paint foliage on dinosaurs’ skins. The foliage grows over time, and it can be harvested by players.• Implemented a new camera system that dynamically adapted to a creature’s speed and movement, using C++ and blueprint.• Collaborated with animators to completely rework the character swimming animation system.
EDUCATION
Universidad Autónoma de Madrid
Bachelor of Engineering (B.E.), Computer Engineering
Southern Methodist University
Master's Degree, Master's in Interactive Technology - Level Design
SKILLS
ABOUT JORGE MONTOLIO
Check out some of my work at work on creating unique game mechanics, interesting character gameplay, and fun level scripting. Over my more than nine years of experience in the game industry, I have worked on key components of several games, including character\'s gameplay, creature AI, gameplay systems, animation systems, and camera scripting.
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