Jonathan Rush

Role
Art Director at Bethesda Game Studios
Location
Austin, TX, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Jonathan Rush

I have fostered a department where communication is open, problems are solved quickly…

Experience

  1. Art Director

    Bethesda Game Studios

    Feb 2019 — Present

    Fallout 76 Updates (PC, Xbox, PS) • Art direction consistent with Fallout style and lore for concept, character, environment, VFX, and animation. • Design and creative direction of unique offerings for the online marketplace, and season pass. • Ideation and direction of quarterly marketing beats to promote new in-game content. • E3 2021 “the PITT” trailer: wrote the initial script and storyboard, as well as produced, and directed from start to finish. • Management of Art Production in Jira, including issue creation, estimates, load balancing, and bug triage. • Foster open lines of communication with other departments to ensure their needs and expectations are being met. • Development of Art team skillsets in building a team of well-rounded game developers. • Direct involvement in the studio’s hiring process across multiple departments. • Responsible for the creation and oversight of annual reviews for the Art team. • Responsible for regularly scheduled “1 on 1’s” with all members of the Art team. • Consultation with merchandise representatives for new Fallout items in the online store. • Creation of weekly marketing imagery promoting store content and events. • Creation of various assets for in-game use. • Online interview for Fallout 76 on Xbox Plays.

Education

  • California Polytechnic State University-San Luis Obispo

    Bachelor of Science (BS), Art and Design

    1999 — 2016

Skills

  • Game Art
  • 3d Studio Max
  • Digital Sculpting
  • Substance Painter
  • Console
  • Animation
  • Computer Graphics
  • Conceptual Art
  • Game Development
  • Xbox 360
  • Production Schedules
  • Troubleshooting
  • Team Management
  • Perforce
  • Modeling
  • Gameplay
  • Maya
  • Computer Games
  • Process Scheduler
  • Casual Games
  • Teaching
  • Zbrush
  • Video Games
  • Character Animation
  • Texturing
  • Game Design
  • Critique
  • Texture Painting
  • Environment Art
  • 3d Modeling
  • Ps3
  • Data Integration
  • Wii
  • Rigging
  • Outsourcing Management
  • Low Poly Modeling
  • Mmo
  • Photogrammetry
  • 3d
  • Uv Mapping

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Jonathan Rush — Art Director at Bethesda Game Studios in Austin, TX, US | Unifers