Jonathan Rush
- Role
- Art Director at Bethesda Game Studios
- Location
- Austin, TX, US
- LinkedIn followers
- 500 followers
About Jonathan Rush
I have fostered a department where communication is open, problems are solved quickly…
Experience
Art Director
Feb 2019 — Present
Fallout 76 Updates (PC, Xbox, PS) • Art direction consistent with Fallout style and lore for concept, character, environment, VFX, and animation. • Design and creative direction of unique offerings for the online marketplace, and season pass. • Ideation and direction of quarterly marketing beats to promote new in-game content. • E3 2021 “the PITT” trailer: wrote the initial script and storyboard, as well as produced, and directed from start to finish. • Management of Art Production in Jira, including issue creation, estimates, load balancing, and bug triage. • Foster open lines of communication with other departments to ensure their needs and expectations are being met. • Development of Art team skillsets in building a team of well-rounded game developers. • Direct involvement in the studio’s hiring process across multiple departments. • Responsible for the creation and oversight of annual reviews for the Art team. • Responsible for regularly scheduled “1 on 1’s” with all members of the Art team. • Consultation with merchandise representatives for new Fallout items in the online store. • Creation of weekly marketing imagery promoting store content and events. • Creation of various assets for in-game use. • Online interview for Fallout 76 on Xbox Plays.
Education
California Polytechnic State University-San Luis Obispo
Bachelor of Science (BS), Art and Design
1999 — 2016
Skills
- Game Art
- 3d Studio Max
- Digital Sculpting
- Substance Painter
- Console
- Animation
- Computer Graphics
- Conceptual Art
- Game Development
- Xbox 360
- Production Schedules
- Troubleshooting
- Team Management
- Perforce
- Modeling
- Gameplay
- Maya
- Computer Games
- Process Scheduler
- Casual Games
- Teaching
- Zbrush
- Video Games
- Character Animation
- Texturing
- Game Design
- Critique
- Texture Painting
- Environment Art
- 3d Modeling
- Ps3
- Data Integration
- Wii
- Rigging
- Outsourcing Management
- Low Poly Modeling
- Mmo
- Photogrammetry
- 3d
- Uv Mapping
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