Jonathan Venne
Games User Researcher @Player Research
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WORK HISTORY
Games User Researcher @Player Research
CA
EDUCATION
CEGEP - John Abbott College
Diploma of College Studies
SKILLS
ABOUT JONATHAN VENNE
I have the best job in the games industry. I work with developers to help them better understand how players perceive and play their games. Having worked on over 20 titles, I can draw upon years of experience in expert review, competitor analysis and playtesting, to deliver quick and actionable reports that developers can use to fine tune the player experience. I bring a pragmatic and reasoned approach to game user research and believe there is no substitute for hard work and iteration. Above all else I am driven by an eagerness to see our clients succeed in delivering the best experiences possible to players everywhere.Here are some of the games I\'ve worked on (the rest are locked behind NDAs):Elden Ring (2022)Arkham Horror: Mother\'s Embrace (2021)Journey to the Savage Planet (2020)Control (2019)Conan: Unconquered (2019)Far Cry 5 (2018)For Honor (2017)Tom Clancy\'s Ghost Recon: Wildlands (2017)Eagle Flight (2016)Assassin\'s Creed: Rogue (2014)The Crew (2014)Watch_Dogs (2014)Assassin\'s Creed IV: Black Flag (2013)The Mighty Quest for Epic Loot (2013)Tom Clancy\'s Splinter Cell: Blacklist (2013)Assassin\'s Creed (2012)Assassin\'s Creed: Revelations - The Lost Archive (2012)Assassin\'s Creed: Brotherhood (2011)Assassin\'s Creed: Revelations (2011)Driver: San Francisco (2011)Assassin\'s Creed: Brotherhood (2010)Scott Pilgrim vs. The World: The Game (2010)Shaun White Skateboarding (2010)
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