Jonathan Fagan
Unreal Engine Gameplay Programmer | C++ | Combat Systems | Enemy AI | Gameplay Mechanics
- Role
- C# Software Engineer at Gamedevhq
- Location
- Bronx, NY, US
- LinkedIn followers
- 500 followers
About Jonathan Fagan
Gameplay programmer specializing in Unreal Engine gameplay systems and combat mechanics.I focus on building responsive gameplay features including player combat, enemy AI behaviors, and animation-driven mechanics. My work centers around designing systems that feel satisfying to players while remaining modular and scalable for development teams.Currently developing a third-person action combat prototype inspired by modern character action games.Core areas of development:• Combat system architecture• Enemy AI behavior systems• Player movement mechanics• Animation-driven gameplay• Gameplay interaction systemsTools and Technologies:Unreal Engine 5 C++ Blueprint Behavior Trees Animation BlueprintsPortfolio:jfagan16.wixsite.com/jonathan-fagan
Experience
C# Software Engineer
Nov 2022 — Present
The Professional Unity Developer Program from GameDevHQ delivers career-ready software engineers. The program focuses on using game development as a gateway to software engineering. Students who successfully complete this program are qualified for junior-mid level software engineering roles for the games industry and beyond. After completing our curriculum, our students are able to do the following:• Develop and improve various game systems (AI, UI, tools, etc.)• Implement game features and systems in Unity/C#• Code core systems and gameplay mechanics• Architect event-driven systems• Profile & optimize applications• Experienced with Agile development• Experienced with Git/Github• Experience publishing multiple game titles• Work well with designers and artistsC# concepts mastered include the following:• Classes• Static Types• Enums• Dictionaries• Abstract Classes and Interfaces• Delegates and Events• LINQ• Game Programming Design Patterns• Scriptable Objects• Unity Web RequestsAll projects created by the student in this program demonstrate a high-level mastery of the Unity platform as well as the full software development life cycle. The curriculum completed includes the following:• 2D Vertical Shooter• 2.5D Platformer• 3D First-Person Shooter• 2D Mobile Game Development• Augmented Reality• Enterprise App solutions with AWS Integration• Unity Profiler and Optimization
Education
Bramson ORT College
Game and Interactive Media Design
2011 — 2013
GameDev Tv
Computer Games and Programming Skills
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