John Beauchemin

Principal Animator

Role
Principal Animator at Squanch Games
Location
Raleigh, NC, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About John Beauchemin

Eighteen+ year industry veteran Animator bringing a traditional 2D background influence to modern 3D animation, as well as an intimate knowledge of the game industry and all of its standards, practices, and pitfalls. Enjoys being involved in the creative process and working with other disciplines to help design animations and systems that convey energy and emotions to the player.

Experience

  1. Principal Animator

    Squanch Games

    Sep 2020 — Present · Raleigh, NC, US

Education

  • XtraNet Training

    Macromedia Flash

    2000 — 2000

  • Vancouver Film School

    Certificate of Recommendation, Classical Animation

    1999 — 2000

  • iAnimate.net

    Feature Animation

    2013 — 2015

  • Joe Kubert School of Cartoon and Graphic Art

    Graphic Design, Illustration, 2D Animation

    1997 — 1999

Skills

  • Ps3
  • Unreal Engine 3
  • Art
  • Photoshop
  • Traditional Animation
  • Gameplay
  • Video Game Production
  • Wii
  • 3d Studio Max
  • Maya
  • Jira
  • Game Design
  • Kismet
  • Computer Animation
  • Multiplayer
  • Game Mechanics
  • Adobe Photoshop
  • Video Games
  • Character Animation
  • Xbox 360
  • Unreal Engine 4
  • Computer Games
  • Game Development
  • Digital Photography
  • 3d
  • Animation
  • Spine
  • Perforce
  • Level Design

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John Beauchemin — Principal Animator at Squanch Games in Raleigh, NC, US | Unifers